University of London

3D Models for Virtual Reality

This course is part of Virtual Reality Specialization

Taught in English

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43,006 already enrolled

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Course

Gain insight into a topic and learn the fundamentals

4.6

(380 reviews)

|

94%

Intermediate level
Some related experience required
16 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Assessments

8 quizzes

Course

Gain insight into a topic and learn the fundamentals

4.6

(380 reviews)

|

94%

Intermediate level
Some related experience required
16 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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This course is part of the Virtual Reality Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 4 modules in this course

This week you will begin developing 3D Virtual Reality Environments. We will cover the basics of 3D graphics, including a number of 3D engines and development environments that you can use. We will particularly focus on the Unity3D engine.

What's included

16 videos7 readings4 quizzes5 discussion prompts

In this module you will carry on learning about 3D graphics, including how to use transforms to lay out a 3D scene and how to use materials to give your objects a distinctive appearance. You will also submit the first draft of your project.

What's included

16 videos4 readings1 quiz1 peer review1 discussion prompt

In this week you will learn about using sound in Virtual Reality and how you can use advanced 3D Audio techniques to enhance your experience.

What's included

14 videos2 readings1 quiz2 discussion prompts

In this final week of the course, we will put together everything we have learned to think about how to create compelling VR worlds. We will start by looking behind the scenes at how 3D graphics hardware works and why VR can be so demanding of computing power. Then we will think about the particular requirements of content creation for VR. You will finish by submitting the final version of your project for a peer review.

What's included

11 videos5 readings2 quizzes1 peer review2 discussion prompts

Instructor

Instructor ratings
4.6 (80 ratings)
Prof Sylvia Xueni Pan
University of London
5 Courses126,491 learners

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4.6

380 reviews

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MB
5

Reviewed on Mar 8, 2018

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5

Reviewed on Apr 26, 2018

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5

Reviewed on Jan 14, 2018

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