Mar 27, 2016
Great course!\n\nThought I wouldn't use the stuff that I learned in the videos at first, but as I started working on my own projects, I realised it was very important knowledge for a game developer.
Apr 03, 2017
This course helps your game go from concept to reality. It pushed me to get a digital prototype made and ready to demo. Great depth of information related to game design and the gaming industry.
By Roselle C•
Dec 29, 2017
I'm still not done halfway through but like others who have actual game dev experience in the forum, I've taught about dropping out but approach this course as if I'm taking a game. This lecturer keeps going round in circles and the fact that I have to endure his salesman style teaching in another course is something I'm still not sure if I'm going to be able to pull through.
I'm still trying to put aside his whole "I'm going to spend more than a minute convincing you why something is great for you apart from actually telling you WHY it is great ACTUALLY for you" but I find myself not paying attention and increasing the speed of the video up to x2. Since I've already paid for it, I might as well go through with it.
Certain points are great though, I still did learn a lot from this. Was definitely disappointed in the beginning as the previous lecturer was very good. But kinda got over his irrelevant points and found the important bits somehow.
Aug 08, 2016
Nice lessons, but the "teacher" use too often the word "right", what is really annoying. I hope you can
eradicate this terrible habit and fix the course materials after that.
Dec 14, 2016
A lot of conceptual stuff going on, I learned what's a high concept document, a game design document, and the importance of prototyping!
By Andreas Z•
Jul 26, 2016
Very insightful course although the assignments were a bit redundant
By Carlos A H A•
Feb 13, 2017
This course is mandatory to design a good videogame.
By Kari L•
Jan 09, 2017
My difficulty in completing this course is that I am having to actually develop a playable version of a game. The information in the course is excellent but it is taking more time than I have to develop the playable version of the game I used for the exercises.
By Christopher C•
Jun 12, 2016
The lecturer is very engaging and for the most part these lectures were valuable. A few of them bordered on "why are we talking about this?" though. Felt more like filler than actual value. I think this could have been condensed to three weeks without losing much.
By Tony O•
Jan 28, 2016
This course has made me more thoughtful and analytical, about things I did not really look at previously. Plus I learned to use Twine, it is a great tool.
By Timothy V•
Dec 04, 2015
At the start, I felt this course was mostly uninteresting, irrelevant and unnecessary. Pretty much a waste of time. But as things progressed, I discovered there were lots of great theory and concepts introduced that play a critical role in how the game industry and professionals need to think and work.
My only complaint after having completed this course is that the instructors didn't do a good job explaining why this course should be taken. Once you're in and working your way through, you should see the importance. But on first glance it sounds irrelevant.
By Ivan A•
Oct 10, 2016
The course is great but there is some room for improvement. One awesome way to improve learner experience, I think, would be to provide one or two examples about what is expected to deliver for each activity (good/bad examples from previous courses, preserving anonymity?).
I know a lot of creativity is involved in the process, but sometimes I felt like I was wandering in the dark, trying to complete an assignment without knowing whether I understood appropriately the instructions.
By Robert B•
Dec 07, 2015
This course has some great content and assignments that I'd never make myself do on my own, for that I rate the course highly.
I did find myself often wondering exactly what was expected of me on the assignments, and during lecture I'd hear "this is something to think about...", but not what I'd like to hear which is "here's what to do".
Overall a great fit into the game development specialization.
By Daniel H G•
Feb 06, 2016
loving it so far
By Mykyta T•
Oct 30, 2017
The course itself is nice, but everything about the peer-graded assignments for weeks 2-4 just doesn't work.
By Daniel M•
May 06, 2016
Great content and great teacher. But I found the assignments and the quizzes not that great. I reckon the questions and corrections were a bit subjective and time consuming.
By Deleted A•
Jul 01, 2017
Useful for making people think and analyze things and to develop new ideas, the methods used were quite interesting.
By Marc-André M•
May 29, 2017
Another good course in the Game Design and Development specialization. I had a lot of fun making the prototype at the end.
By Jackson K•
May 01, 2017
Fun course although a little too conceptual for my liking.
By Joel G I•
May 08, 2016
There is a lot of writing here, but the course gives a better understanding of what is required outside of actually building a game
By Kamran B•
Feb 23, 2016
I learn a lot by doing assignments and reviewing other people's assignments. The important con of this course was some of its quizzes' questions which was ambiguous or badly framed.
By Deborah M M•
Nov 19, 2015
Very helpful information with lots of solid, practical advise (prototype! test!) and a few important questions to think about (genderfication? accessibility?) when designing. Excellent learning experience for game design documentation. Quite worth the time and effort. Thank you!
By Rodrigo A S•
Feb 10, 2016
The information in this course is great
By G S•
Nov 05, 2015
Great overview of how games are designed. Course includes brief overviews of key topics in a game such as mechanics, rules, story/narrative, input/output, and user experience. While not very detailed on each aspect the overview provides a starting point of the various ideas and components to consider when developing a game. Additional resources on examples of games and articles on the topics are useful in further exploring the concepts.
By Ugo N•
Apr 06, 2017
It's okay, I like the instructor and I really enjoyed the assignments creating worlds and such. I found that Im not a complete dud when it comes to making stories, it actually comes easier than you think ,especially if you play games a lot. Towards the end of week 4 though, I was about done with all the theory and wanted to get back to some Unity work, so i bombed through those videos, and actually skipped social impact on designers (or something like that), but I aced the quizzes though. Kind of funny, the only videos I didn't watch are the only ones I got fives in xD
By Lucas C•
Jan 23, 2018
Great lectures with a passionate teacher.
By Jean-Scott D•
Jan 22, 2016
Very good course, allows you to actually "think" and implement a game, which I love.
Only issue is the grading. I would change the name of the scoring, makes it easy for people to give bad grades.