About this Course
4.6
688 ratings
113 reviews
100% online

100% online

Start instantly and learn at your own schedule.
Flexible deadlines

Flexible deadlines

Reset deadlines in accordance to your schedule.
Beginner Level

Beginner Level

Hours to complete

Approx. 21 hours to complete

Suggested: 4 weeks of study, 4-8 hours/week...
Available languages

English

Subtitles: English, Korean

Skills you will gain

Programming PrinciplesInterfacesSoftware DesignJava Programming
100% online

100% online

Start instantly and learn at your own schedule.
Flexible deadlines

Flexible deadlines

Reset deadlines in accordance to your schedule.
Beginner Level

Beginner Level

Hours to complete

Approx. 21 hours to complete

Suggested: 4 weeks of study, 4-8 hours/week...
Available languages

English

Subtitles: English, Korean

Syllabus - What you will learn from this course

Week
1
Hours to complete
14 minutes to complete

Welcome to the Course

Welcome to “Java Programming: Principles of Software Design”! We are excited that you are starting our course to learn how to write programs in Java, one of the most popular programming languages in the world. In this introductory module, you will hear an overview of this course and be introduced to the supporting resources available....
Reading
1 video (Total 4 min), 1 reading
Video1 video
Reading1 reading
Programming Resources10m
Hours to complete
2 hours to complete

Earthquakes: Programming and Interfaces

In this module, we will introduce a data set containing details about earthquakes around the world. You will learn how to pull this data into a program, search through the data, and filter the data based on desired criteria. By the end of this module, you will be able to (1) write programs that include multiple classes and ArrayLists of class types, (2) find the maximum value in an ArrayList, (3) use a Filter interface to search through data, (4) implement interfaces with method signatures, and (5) combine several filters together....
Reading
11 videos (Total 57 min), 4 readings, 3 quizzes
Video11 videos
Relationships Between Classes4m
Licensing and APIs3m
Coding a Magnitude Filter10m
Coding the Closest Quakes12m
Summary2m
Introduction1m
Interfaces to Avoid Duplication6m
Interfaces in More Depth3m
MatchAll4m
Summary1m
Reading4 readings
Module Learning Outcomes / Resources10m
Location class documentation and license resources10m
Programming Exercise: Searching Earthquake Data10m
Programming Exercise: Filtering Data10m
Quiz3 practice exercises
Searching Earthquake Data12m
Filtering Data10m
Earthquakes: Programming and Interfaces24m
Week
2
Hours to complete
2 hours to complete

Earthquakes: Sorting Algorithms

In this module, you will continue using real earthquake data to explore several sorting algorithms. You will learn how to implement a selection sort and a bubble sort, then be introduced to a Java method Collections.sort, which sorts with much greater efficiency. By the end of this module, you will be able to (1) implement several sorting algorithms from scratch, (2) use efficient pre-existing sorting classes, (3) modify a class’s compareTo method to choose the criteria by which objects of that type are ordered, and (4) write classes that implement the Comparator interface to create interchangeable sorting criteria....
Reading
12 videos (Total 52 min), 3 readings, 3 quizzes
Video12 videos
Developing an Algorithm4m
Translating to Code3m
In Place8m
Efficiency4m
Summary47s
Introduction5m
Comparable4m
Ordering Quakes by Magnitude7m
Comparator5m
Comparator for Distance from a Location5m
Summary32s
Reading3 readings
Module Learning Outcomes / Resources10m
Programming Exercise: Implementing Selection Sort10m
Programming Exercise: Sorting at Scale10m
Quiz3 practice exercises
Implementing Selection Sort10m
Sorting at Scale6m
Earthquakes: Sorting Algorithms16m
Week
3
Hours to complete
3 hours to complete

N-Grams: Predictive Text

In this module, you will explore some of the underlying concepts of predictive text. The first lesson will introduce random character generation and then how to train the character selection based on an input text. The second lesson will extend this concept to complete words. By the end of this module, you will be able to: (1) base random text generation on the frequency of characters in a training text, (2) collect a set of characters that occur in a text after randomly chosen initial character(s) to create a semi-random text, (3) extend the predictive text generation to use whole words, and (4) implement your own .equals method to compare complex data types....
Reading
15 videos (Total 95 min), 5 readings, 5 quizzes
Video15 videos
Order-Zero, Order-One6m
Finding Follow Set7m
Implementing Order-Two9m
Testing and Debugging7m
Interfaces and Abstract Classes9m
Summary2m
Introduction3m
Order-One Concepts6m
Order-One Helper Functions8m
WordGram Class4m
WordGram Class Implementation4m
Equals and HashCode Methods5m
Equals Method Implementation10m
Summary3m
Reading5 readings
Module Learning Outcomes / Resources10m
Programming Exercise: Generating Random Text10m
Programming Exercise: Interface and Abstract Class10m
Programming Exercise: Word N-Grams10m
Programming Exercise: WordGram Class10m
Quiz5 practice exercises
Generating Random Text14m
Interface and Abstract Class8m
Word N-Grams6m
WordGram Class10m
N-Grams: Predictive Text20m
Week
4
Hours to complete
1 hour to complete

Java: Tools and Libraries for Everyone

As you reach the end of this series, you may wish to extend your Java experience to tools beyond those provided here. This module will cover some of the Java basic information that is needed to program without BlueJ or the edu.duke library. After completing this module, you will be able to: (1) write a main method to start a Java program in any programming environment, (2) use the “static” keyword to modify fields, (3) find alternative editors to use with Java, (4) use exceptions to debug your program and make it more robust, and (5) reference Java libraries that are necessary to read files without the edu.duke library. ...
Reading
13 videos (Total 42 min), 2 readings, 1 quiz
Video13 videos
Main Method3m
Static4m
Editors8m
Summary53s
Introduction1m
Understanding Exceptions4m
Handling Exceptions2m
Declaring Exceptions1m
Throwing Exceptions1m
Reading Files with Java.nio6m
Hello Around the World with Eclipse4m
Summary45s
Reading2 readings
Module Learning Outcomes / Resources10m
Where To Go From Here10m
Quiz1 practice exercise
Java: Tools and Libraries for Everyone18m
4.6
113 ReviewsChevron Right
Career direction

43%

started a new career after completing these courses
Career Benefit

42%

got a tangible career benefit from this course
Career promotion

17%

got a pay increase or promotion

Top Reviews

By NSJun 16th 2016

Like all the modules of this Java specialization, the teachers are very good and the course reaches the objective of teaching the fundamentals of software design with an excellent didactic.

By MNFeb 26th 2017

This nicely packaged course is learner centered. It engages the learner by enforcing practice through interesting exercises and quizzes. Kudos and Thumbs up to the team of great instructors

Instructors

Avatar

Robert Duvall

Lecturer
Computer Science
Avatar

Owen Astrachan

Professor of the Practice
Computer Science
Avatar

Andrew D. Hilton

Associate Professor of the Practice
Electrical and Computer Engineering
Avatar

Susan H. Rodger

Professor of the Practice
Computer Science

About Duke University

Duke University has about 13,000 undergraduate and graduate students and a world-class faculty helping to expand the frontiers of knowledge. The university has a strong commitment to applying knowledge in service to society, both near its North Carolina campus and around the world....

About the Java Programming and Software Engineering Fundamentals Specialization

Take your first step towards a career in software development with this introduction to Java—one of the most in-demand programming languages and the foundation of the Android operating system. Designed for beginners, this Specialization will teach you core programming concepts and equip you to write programs to solve complex problems. In addition, you will gain the foundational skills a software engineer needs to solve real-world problems, from designing algorithms to testing and debugging your programs....
Java Programming and Software Engineering Fundamentals

Frequently Asked Questions

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • No. Completion of a Coursera course does not earn you academic credit from Duke; therefore, Duke is not able to provide you with a university transcript. However, your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile.

More questions? Visit the Learner Help Center.