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#### English

Subtitles: English

#### 100% online

Start instantly and learn at your own schedule.

#### English

Subtitles: English

### Syllabus - What you will learn from this course

Week
1
6 hours to complete

## Arrays, Lists, and Iteration

...
18 videos (Total 115 min), 11 readings, 1 quiz
18 videos
Lesson Introduction32s
Arrays in Theory3m
Arrays in Practice10m
Why We Start at Zero5m
Lists7m
Ted the Collector7m
Lesson Introduction1m
For Loops9m
Foreach Loops7m
Blowing Up Teddies, Take 17m
Blowing Up Teddies, Take 24m
Ted the Collector Revisited8m
While Loops10m
Collision-Free Spawning7m
Course Topic Index10m
Lecture Code10m
Exercise Code10m
Exercise 1: Arrays10m
Exercise 2: Lists10m
Arrays and Lists Lecture Code10m
Exercise 3: Keeping the Odd10m
Exercise 4: For and Foreach Loops10m
Exercise 5: While Loops10m
Iteration Lecture Code10m
Let it Rock Solution10m
Week
2
4 hours to complete

## Abstraction and Console App Classes

...
10 videos (Total 51 min), 8 readings, 1 quiz
10 videos
Abstraction in Code3m
Lesson Introduction48s
Designing the Class6m
Fields and Properties10m
One Constructor4m
Another Constructor8m
Method9m
Exercise 6: What is an Apple?10m
Exercise 7: Gravity, It's Just a Theory10m
Exercise 8: A Classy Apple10m
Exercise 9: Apple Fields and Properties10m
Exercise 10: Building an Apple10m
Exercise 11: Eating an Apple10m
Console App Classes Lecture Code10m
Asteroid Spawning and Death Solution10m
Week
3
4 hours to complete

## Methods and Unity Classes

...
9 videos (Total 41 min), 5 readings, 1 quiz
9 videos
Passing Objects as Parameters3m
Lesson Introduction23s
Designing the Class2m
Fields and Properties5m
Methods9m
Using in a Game4m
Exercise 12: The Matherator10m
A Closer Look at Methods Lecture Code10m
Exercise 13: The Bouncer10m
Unity Classes Lecture Code10m
Let the Shooting Begin! Solution10m
Week
4
4 hours to complete

## Strings, Text IO, and Audio

...
10 videos (Total 56 min), 8 readings, 1 quiz
10 videos
String Operations9m
Lesson Introduction26s
Text Output11m
Text Input3m
Lesson Introduction25s
Audio Basics6m
Exercise 14: Yer Birthday10m
Exercise 15: CSVs for Me10m
Strings Lecture Code10m
Exercise 16: The Counting Bouncer10m
Unity Text IO Lecture Code10m
Exercise 17: The Loud Bouncer10m
Unity Audio Lecture Code10m
The End of Asteroids Solution10m
4.8
33 Reviews

## 50%

started a new career after completing these courses

## 50%

got a tangible career benefit from this course

### Top reviews from More C# Programming and Unity

By CAMar 23rd 2018

Good course not sure I like having to rely on other students to grade my coursework. I have been waiting a while for my work to get graded and I am afraid that it will not be graded in time.

By RJApr 1st 2019

I liked working on the same project during the course as opposed to doing separate exercise at the end of each week. This helps to better understand how it all comes together.

## Instructor

### Dr. Tim "Dr. T" Chamillard

Associate Professor
Computer Science

The University of Colorado is a recognized leader in higher education on the national and global stage. We collaborate to meet the diverse needs of our students and communities. We promote innovation, encourage discovery and support the extension of knowledge in ways unique to the state of Colorado and beyond....

## About the C# Programming for Unity Game Development Specialization

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...