About this Course
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Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Beginner Level

Approx. 17 hours to complete

Suggested: 4 hours/week...

English

Subtitles: English

100% online

Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Beginner Level

Approx. 17 hours to complete

Suggested: 4 hours/week...

English

Subtitles: English

Syllabus - What you will learn from this course

Week
1
4 hours to complete

All Aboard - How Google Cardboard Brought VR to the Masses

6 videos (Total 14 min), 3 readings, 6 quizzes
6 videos
It's All About the IMU2m
Fast Mobile CPUs2m
The Optics of VR2m
3 readings
Course Prerequisites and Hardware Requirements10m
Additional Resources and Getting Help10m
Activity - Course Technology Table (Optional)15m
5 practice exercises
What is XR?4m
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz4m
Graded Quiz24m
Week
2
5 hours to complete

From Google Cardboard to Google Earth VR

10 videos (Total 29 min), 4 readings, 6 quizzes
10 videos
The VR Platform Landscape - Mobile VR3m
The VR Platform Landscape - Room Scale VR5m
Comfort Ratings1m
VR App Stores and 360 Videos2m
Categories of VR Apps3m
UX in VR - The Infinite Screen3m
Text In VR3m
4 readings
Guidelines for Immersive Virtual Reality Experiences15m
Project Work: Install Unity and Device SDKs30m
Project Work: Build a VR Application to Your Device1h
Project Work: Explore the VR Museum15m
5 practice exercises
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz6m
Graded quiz20m
Week
3
4 hours to complete

Get Ready, Get Set, Pokemon GO!

8 videos (Total 20 min), 1 reading, 5 quizzes
8 videos
Marker and Face Detection3m
Unity AR Libraries, SDKs and APIs3m
Reality is What You Make of It3m
Location is Key2m
Safety Concerns in AR1m
1 reading
Project Work: There’s a Robot on Your Table1h
4 practice exercises
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz8m
Graded quiz15m
Week
4
3 hours to complete

My Implants Don’t Distinguish Between Realities

5 videos (Total 15 min), 1 reading, 6 quizzes
5 videos
A Magic Leap Beyond3m
The Future of XR3m
1 reading
Explore more about haptics10m
5 practice exercises
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz4m
Non-graded quiz2m
Graded quiz15m
4.3
13 ReviewsChevron Right

Top reviews from Introduction to XR: VR, AR, and MR Foundations

By NADec 17th 2018

This course is very impressive; it gets you into loving XR technologies and eager to learn more. It definitely leaves you awed and yearning to learn more.

By AAFeb 22nd 2019

Very useful, for someone with AR VR knowledge, it feels in the empty gaps. I recommend the course for all the AR/VR lovers, like me, to take it.

Instructors

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

About Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

About the Unity XR: How to Build AR and VR Apps Specialization

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

Frequently Asked Questions

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

More questions? Visit the Learner Help Center.