Hi everyone in this lesson,
we're going to take a brief looking at
story boarding and how to plan the action for your character.
So let's take a look first at the attack sequence for our character.
The best approach is to first roughly sketch the middle action of your sequence.
For example, if she is going to swing her anchor to attack,
we can roughly sketch the middle frame and then
what comes before and after that specific action.
So you can see that that is a pretty slow movement from 1 to 2 so it's
a pretty slow movement from the first frame to the second frame and on
the third frame since the action is more extreme,
we can use a graphic element such as an arrow to indicate that
the movement is much faster than what came before in this way.
You have frames 1, 2 and 3 showing exactly what's
the attack movement of your character will be and you can
see that this doesn't require any sort of detailed sketch.
It's just like a rough idea.
Let's take a look now at the walk cycle.
The movement of the walk cycle can be also indicated by
an arrow and this works as a reminder for whoever's working in production with you,
that's the direction to which the character moves is correct.
And now let's take a look on how we can animate
this walking cycle so we have a smooth movement for our character.
So let's use our dummy here and you can see that I actually
captured the middle of the motion which means it's the middle of the walking cycle.
The best way to do that as we've seen with
our previews sketch is working with the extremes.
So let's add to the cycle the first movement and the last movement.
And you can see that they are pretty much a repetition of the same middle movement.
But notice that we change the position of the arms and
legs in the first frame and the last are the same.
So now all we have to do is begin adding intermediate frames,
intermediate movements to our character to have a complete walking cycle.
So let's do this now.
Let's begin by placing
the intermediate frames so you can see that there is a flow in the movement.
So I'm going to turn you into intermediate movements
between the first and the second and the second and the third.
And now we have five frames that shows
the movement in a much better way and you can see there heads
are at the same line but we can have
even more movement if we introduce intermediate frame to these ones.
So let's introduce another frame here,
and let's introduce another one here,
and now you can see that there is an arc of
movement on the head of the character that makes him feel more lively.
And let's continue introducing intermediate frames here,
and you can see that there is a follow up in the movement so we
can now feel that the character moves up and down as well as forward.
Okay? We have nine frames
here and you can see that the first one and the last one are the same.
So let's see how it plays if we actually have this as an animation.
We can have this as a separate layer here,
okay, and let's see if we superimpose our frames if the animation place in the right way.
Pay a lot of attention to the position of the arms and the legs as
some frames they repeat themselves but the arms and
legs are actually in opposite positions.
Okay? So now we have a fine movement for
our character with a smooth animation and a nice walking cycle.
Try this exercise so you can have
a good feel of the movement and actions of your character.
Thanks for watching and I see you all in the next video.