About this Specialization
100% online courses

100% online courses

Start instantly and learn at your own schedule.
Flexible Schedule

Flexible Schedule

Set and maintain flexible deadlines.
Beginner Level

Beginner Level

Hours to complete

Approx. 4 months to complete

Suggested 5 hours/week
Available languages

English

Subtitles: English...
100% online courses

100% online courses

Start instantly and learn at your own schedule.
Flexible Schedule

Flexible Schedule

Set and maintain flexible deadlines.
Beginner Level

Beginner Level

Hours to complete

Approx. 4 months to complete

Suggested 5 hours/week
Available languages

English

Subtitles: English...

How the Specialization Works

Take Courses

A Coursera Specialization is a series of courses that helps you master a skill. To begin, enroll in the Specialization directly, or review its courses and choose the one you'd like to start with. When you subscribe to a course that is part of a Specialization, you’re automatically subscribed to the full Specialization. It’s okay to complete just one course — you can pause your learning or end your subscription at any time. Visit your learner dashboard to track your course enrollments and your progress.

Hands-on Project

Every Specialization includes a hands-on project. You'll need to successfully finish the project(s) to complete the Specialization and earn your certificate. If the Specialization includes a separate course for the hands-on project, you'll need to finish each of the other courses before you can start it.

Earn a Certificate

When you finish every course and complete the hands-on project, you'll earn a Certificate that you can share with prospective employers and your professional network.

how it works

There are 6 Courses in this Specialization

Course1

Introduction to User Experience Principles and Processes

5.0
29 ratings
6 reviews
This UX course provides an introduction to the fields of UX research and design. Learners will gain an understanding of what is involved in UX research, including conducting interviews, evaluating systems, and analyzing systems using principles of good design. Learners will also learn about the work involved in UX Design, including the generation of promising design solutions and the creation of prototypes at multiple levels of fidelity. By interleaving successive phases of UX Research and Design, learners will see how to learn from inevitable mistakes and improve towards a product with a great UX. What you'll learn: - The skills needed for UX research and design
 - How UX researchers discover and assess user needs and assess possible designs
 - How to conduct a micro-usability test
 - How UX designers use sketching and prototyping to develop design concepts - How to incorporate a user-centered focus into the design process
 - Key features of human behavior and describe their impact on the design of interactive systems
 - Techniques for critiquing and designing interactive systems based on human capabilities and behavior
...
Course2

Understanding User Needs

4.5
6 ratings
1 reviews
Designing effective interactive systems requires understanding the needs and capabilities of the people who will be using them. In this UX course we will focus on how to interact with users (or potential users) to understand what they need, what they currently do, what they love and hate, and examine human capabilities and behavior as they relate to UX design. Learners will be introduced to numerous techniques to gather data from and about users. This course is part of the User Experience (UX) Research and Design specialization offered on Coursera. What you'll learn: Find out what user needs assessments are, what qualitative research is, and how the two are related. Learn an end-to-end methodology for qualitative research that is suited for understanding user needs. The methodology includes knowledge of semi-structured interviews, in-situ observation, and affinity walls. Be exposed to good practices for conducting semi-structured interviews, in-situ observation, and affinity walls. Gain some experience with semi-structured interviews, in-situ observations, and affinity walls....
Course3

Evaluating Designs with Users

4.5
2 ratings
1 reviews
When designing systems that work for users, there is no substitute for watching them try to use the system to see what works and what doesn’t. In this UX course, you will learn how to design and conduct tests with users that will tell you how effective your design is for helping users do what they need to do, and how they feel about using your system. This course is part of the User Experience (UX) Research and Design specialization offered on Coursera. What you'll learn: Identify different approaches to user testing and their appropriate use Understand how to design an effective user test Understand how to run an effective user test to get the most information possible out of each encounter Analyze and report on user testing...
Course4

UX Design: From Concept to Prototype

Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience. You will then learn how to turn wireframes and interaction architecture into interactive prototypes that can be tested with prospective users and iteratively refined into a high quality design that that is ready for a hand-off to the development team for implementation. What You’ll Learn: Define and scope the design problem you will try to address Create user stories and storyboards to transform information about user needs into design concepts Produce sketches and conduct brainstorming sessions to generate many design ideas from which you can construct a high-quality design solution Develop interface wireframes to concretize the design and enable early user testing Conduct user tests with paper prototypes to get preliminary user feedback on the design concept and interactions Develop high-fidelity mockups that specify visual design elements Create Wizard of Oz prototypes to efficiently test complex interactions and interactive systems that are not screen-based (e.g., smart assistants)...

Instructors

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Kentaro Toyama

W K Kellogg Professor of Community Information and Associate Professor of Information
School of Information
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Lija Hogan

Intermittent Lecturer in Information, School of Information, University of Michigan
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Predrag Klasnja

Assistant Professor
School of Information
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Clifford Lampe

Professor
School of Information
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Mark Newman

Associate Professor
School of Information and Department of Electrical Engineering and Computer Science

About University of Michigan

The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future....

Frequently Asked Questions

  • Yes! To get started, click the course card that interests you and enroll. You can enroll and complete the course to earn a shareable certificate, or you can audit it to view the course materials for free. When you subscribe to a course that is part of a Specialization, you’re automatically subscribed to the full Specialization. Visit your learner dashboard to track your progress.

  • This course is completely online, so there’s no need to show up to a classroom in person. You can access your lectures, readings and assignments anytime and anywhere via the web or your mobile device.

  • This Specialization doesn't carry university credit, but some universities may choose to accept Specialization Certificates for credit. Check with your institution to learn more.

More questions? Visit the Learner Help Center.